:HEADER Far Trader Speculative Trader A2-HS23, TL 14, 800 tons, MCr 316.6
 
 :COMMENTS
Using an 800-ton streamlined hull, the Shegar-class speculative trader is intended for frontier exploratory, speculative trade, with a strong emphasis on safety rather than profit-making. It is equipped with the LSP L/3 Starpoint jump drive, the Dupree 220m maneuver drive, and a Lesler-Khalan #155e power plant, giving performance of Jump-3 and 2G acceleration. Fuel tankage supports one jump-3 and 2 months of operation; fuel scoops and purification plants allow wilderness refueling. The ship has 2 months of standard supplies and luxury appointments for a full crew and passenger complement. The hull is armored, has four triple turret beam lasers, and has two double turret sandcasters. A mining laser turret gives the ship flexibility to perform some prospecting.

The ship carries three craft: a light pinnace and a lifeboat in hangars, and an air/raft stored in cargo. Emergency low berths are present for the crew and 2 passengers, and the ship’s Model/3 computer is capable of piloting the ship in the case of emergency.

The ship requires 9 crew: Pilot, Astrogator, 5 Engineers, Sensop, and Medic. A Steward and up to 4 Gunners may be added. Crewmembers have separate staterooms. Four additional staterooms are set aside for high passengers, or more likely, senior merchants, negotiators and salespeople. A laboratory is supplied for immediate analysis of local products, and a surgery is also installed.

A variant of the Shegar-class Speculative Trader is the Aslan “Spice Trader”: a long-range cargo hauler that travels from the Hierate states to distant source markets, such as the Aramis Trace in the Spinward Marches. The Spice Trader downgrades the maneuver drive and power plant, as well as removing the pinnace and extra appointments, to bring cargo space up to 400 tons.

:HISTORY

:DATA Vol No Label MCr Notes ----- -- ------------------------------ ----- ------------------------------ 800 Streamlined Hull, lifters 58 S, lifters 240 Jump Fuel (3 parsecs) 0 J3, 80t/pc 48 Plant Fuel (2 months) 0 2 months 8 Landing legs with pads 8 8 Flotation hull 8 37 PowerPlant-3 (M) 37 P 3 65 Jump Drive-3 (M) 65 J 3 15 Maneuver Drive-2 (H) 30 2 G 1 Fuel Scoops 100t/hr 0.1 100t/hr 1 Fuel Intakes 40t/hr 0.1 40t/hr 1 Fuel Bins 20t/hr 0.1 20t/hr 5 Fuel Purifiers 20t/hr 5 20t/hr 32 AV=56. 2 Kinetic Charged 0 3 Computer Model/3 std 10.5 0 LR Surf Communicator 2.5 0 LR Surf Jammer 2.5 0 LR Surf Neutrino Detector 2.5 0 LR Surf EMS 2.5 0 LR Surf Stealth Mask 2.5 0 AR Surf Visor 1.5 16 4 G T3 Beam Laser 34 1 2 D T2 Sandcaster 0.6 1 Vd T1 Mining Laser 0.7 2 Life Support Long Term 2 40 person-months 1 Life Support Luxury 1 10 high passengers 1 Life Support Adaptable 1 10 sophonts 24 4 Luxury Stateroom 1.6 1 passenger + fresher 10 Lifeboat 4.6 4 Air/Raft Enclosed 0.1 35 Light Pinnace 18 4 2 Streamlined Grapple Set Single 8 up to 35t 4 Lab 2 4 Surgery 3 2 Counsellor 0.2 150 Cargo Hold Basic 0 20 10 Crew Stateroom 1 1 crew 1.5 3 Crew Shared Fresher 1.5 4 crew 40 5 Crew Lounge 0 14 Standard Controls 0 -------------------------------------------------------------------------------- 799 TOTALS 315